Games Gathering – Youth

YOUTH WEEKEND
D&D Camping Session
!

Have a youth between the ages of 10 and 16 who loves Dungeons & Dragons and Camping? Bring them to a weekend of both, here on our land.

Details: 

  • Youth: 10-16 years of age.
  • Youth must be accompanied by a guardian.
  • Paid DM Included – One-Shot over 2 Days.
  • 20’x20′ Event Tent to play in.
  • Your ticket includes either a bed in our communal cabin (while they last; limited available), or a mowed spot for your tent or trailer.
  • Ideally, there will be enough children to run a full session of 6 children playing. Guardians will be able to help their children but would only be playing their own character if not enough children attend.
  • A second event tent will be set up for the adults to use while the children are playing, if they wish to use it to play their own games.
  • For those not playing, or during breaks, there are outdoor activities like horseshoes, croquet, and bocce. There are also hard Top Gazebos to chill in.
  • We also have many board games, and 260 acres of forest to explore.
  • Bring your own food, beverages, and bedding.
  • Amenities: BBQ, Outhouse, Outdoor Shower, WiFI!

Fee:

  • $95/player. (maximum 6 players per session.)
  • $60/guardian (up to two guardians per youth). At least one guardian is expected to stay on site at all times, while your child is present.
  • Fees are due at time of Registration, to secure your spot.

Schedule:

  • Arrive with your child on Friday night, settle in, and enjoy time around the fire.
  • Camp over on Friday & Saturday night.
  • Play from about 10AM-5PM on Saturday, and again on Sunday from about 10AM-3PM. There will be breaks for lunch and a few other ‘lets get the blood flowing’ breaks.
  • Saturday evening after supper, gather around the fire to chat, sing, share stories, etc. (bring a musical instrument, if you like!)
  • Sunday after the game, enjoy as much of the day on the grounds as you like. Before leaving, please devote time to tidying the grounds and sleeping area; double-check that you packed everything.

When:

Dates: (2026) Aug
21-23
Remaining: 6

Waitlist:

If the weekend you need is already full and you can’t come any other time, contact us to let us know if you want to be on a waitlist for that weekend in case we get a cancellation or add another session.

Experience with Table Top Role Playing and Dungeons & Dragons

You don’t need any!

You can be brand new. A long time veteran. Or someone returning after a long break. It doesn’t matter if you know this edition or a different game system. The Dungeon Master is practiced with novice and returning players and is ready to coach you. We encourage all the players to help each other to keep the game flowing.

If you have no experience, or are coming from a different game system or edition, you are encouraged to do some reading and/or watching of some videos to have an idea what you are going into, (your DM can advise you on what to check out), but again, it isn’t required. Mainly what you need to be ready to do is role play and have fun!

What do we mean by Role Play?
Role play means to be ready to play your character in the situations your party finds themselves in as described by the Dungeon Master. You don’t need to actually get up and act it out or do funny voices, (but you are welcome to if you that is fun for you), but you do need to try and think and describe how you imagine your character (not you) would act in any given situation.

What is a One-Shot?
Typically a Dungeons and Dragons campaign is a long adventure that players take with their characters that usually follows a long story arc that will take them over several, often dozens of hours-long sessions, to a final conclusion. Along the way they will often have several mini adventures of short stories as their characters grow and increase in levels and experience.

A One-Shot is a much, much shorter adventure of one primary story arc and it is designed to usually end in just a few hours. These are often done by Dungeon Masters to explore one fun idea and allows players to try things out they wouldn’t normally get to with their typical characters. It is a common game played at game conventions to allow a group of people, often strangers, to get together and play a quick game. Sometimes to try out a new game system or just have fun playing a traditional one. Usually, characters are provided to players to save time and allow them to jump right in.

Your ‘One-Shot’ will be a bit longer than most as it stretches over two days, but will still be confined to one main story arc. Players are encouraged to follow the DM’s generally obvious queues to the next part of the story-line so that you will be sure to be able to experience the whole story-line and bring it to completion and a sense of closure for your mini-adventure. There is some flexibility in the paths to the ending, but try not to strike off on too random a direction, as the DM will have greater difficulty in bringing the story to its natural conclusion by the end of the weekend.

Assuming you didn’t join the weekend at the last minute, you will have the option of creating your character ahead of the weekend, following the DMs guidance, and working with the rest the group to find a balance in your party. Friday night can even be an opportunity to do this. But, if you aren’t practiced, don’t have time, or like the surprise, you can opt to just use a pre-made character that the DM will provide you.

Where:

  • An hour south-west of Ottawa, on our private property.

Contact:

  • If you have questions or are interested in joining the event, send us a note through our contact form.
  • Hosts: Larry Kozak & Choleena DiTullio
    (Choleena is pronounced: ko-lee-na)